Foodocalypse
Game developed in 1 week for the Bullet Hell Jam.
The theme of the jam: "10 seconds". In the game one of the most important weapon is the ground bomb (the only one that can damage ground enemies). It has exactly 10 seconds cooldown (so use it wisely).
It is a war between "Junk Food" (represented by the hamburger player ship and "Healthy Food" (the enemies - fruits and vegetables). The enemies are both flying ones and grounded; they can both attack the player but the players as indicated previously can use only the ground bomb (a fizzy candy) to damage ground enemies and the bullets (rotating fries) for the flying ones. The player has 6 lives and will lose one while being hit by an enemy bullet (represented by green cabbage) or direct collision with flying enemies (the grounded ones do not generate collision).
Controls:
Keyboard aswd or up/down/left/right buttons to move. Space bar or left mouse button for flying bullets, Alt button or right mouse for ground bomb.
Have fun!
Team:
Programmer: kamaleon70
Artist: KingdomPots
Sound Design & Composition: James Foss (jamesfossaudio.com | linktr.ee)
Fonts: Google Fonts
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | kamaleon70, KingdomPots, James Foss |
Genre | Shooter, Action |
Made with | Inkscape, Krita, Godot |
Tags | 2D, Food, Pixel Art, Shoot 'Em Up, Space |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Leave a comment
Log in with itch.io to leave a comment.